World premise
A playable world seed with consequences.
## Warsaw, 1941: The New Order It is spring 1941. Nazi Germany has crushed Poland, and Warsaw is the crown of the General Government—a colony of exploitation, terror, and grim routine. The ghetto walls rise higher each month, curfew pins everyone after dark, and the Gestapo's informants breathe through every crack. The war is far from over, but for the people of Warsaw, the New Order is already here. Every day is a calculation: where to find bread, whom to trust, how to avoid a roundup. Resilience is a quiet currency, and survival depends on knowing when to bend and when to hide.
Rising hunger is forcing harder choices between family loyalty and survival.
Curfew and roll calls shrink the hours for barter and connection.
Every stranger could be an informant; every favor carries a hidden cost.
The ghetto walls are not just physical; they reshape every relationship.