Curated starts

AI life sim scenarios with real pressure.

Choose a period, a place, and a dangerous first situation. Altworld turns it into a persistent run with people, factions, rumors, resources, and consequences.

A cold medieval village before winter.
1173Blackmere Vale

Blackmere, 1173

Tithes, frost, and household fear in a hungry manor village

A grounded medieval survival simulation set in Blackmere Vale in 1173, where rent, sickness, hidden stores, village rumor, and the coming winter turn every small choice into a wager.

A flooded harbor city lit by lanterns and stormlight.
1692The Brackwater Coast

Brineharbor, 1692

Smuggling, debt, and floodgate politics in a sinking port

A noir maritime life simulation set in Brineharbor in 1692, where rising water, customs crackdowns, canal debt, and dangerous patrons make every quiet delivery a political decision.

A dusty frontier trading post and wagon trail.
1878Redreach Territory

Redreach, 1878

Freight, trust, and thin law on a dry frontier corridor

A frontier trade simulation set in Redreach Territory in 1878, where wagon contracts, rail expansion, bad roads, fragile alliances, and local power brokers decide whether a trader builds a name or disappears into debt.

A failing orbital relay and distant stars.
2231Asterfall Drift

Asterfall Relay, 2231

Failing systems and survival politics at the edge of inhabited space

A far-future collapse simulation set on Asterfall Relay in 2231, where life-support maintenance, ration politics, salvage economics, and drifting loyalties force every hard choice to save one subsystem by risking another.

A Shiraz bazaar at dusk beneath warm desert light.
1820Fars Province

Persia, 1820

Shiraz under the Qajar state

A grounded life simulation set around Shiraz in 1820, where rents, patronage, caravan trade, heat, illness, and local authority all shape survival.

A Viking harbor on Lake Malaren with ships at dawn.
864Lake Malaren

Birka, 864

Trade, weather, and oath-bound risk on Lake Malaren

A Viking Age life simulation set around Birka in 864, where ship berths, silver, kin obligations, winter stores, and Baltic danger shape every choice.

A late medieval port beneath a troubled summer sky.
1348Bristol Channel

Bristol, 1348

Wool, fear, and narrowing margins at the western port

A late medieval life simulation set in Bristol in 1348, where port work, church charity, merchant credit, and the first whispers of plague turn every ordinary hardship sharper.

An Edo-period merchant district under paper lantern light.
1702Settsu Province

Osaka, 1702

Rice, reputation, and smoke in the merchant city

An Edo-period life simulation set in Osaka in 1702, where rice prices, merchant credit, neighborhood discipline, fire danger, and samurai demand shape daily survival.

A rail yard in northern Mexico under a hot dramatic sky.
1910Northern Chihuahua

Chihuahua, 1910

Rail lines, drought, and rebellion in the north

A late Porfiriato life simulation set in northern Mexico in 1910, where rail work, land pressure, local bosses, drought, and revolutionary rumor make ordinary survival politically dangerous.