Stay in character, the world keeps up
Negotiate, lie, travel, build, or sabotage in plain language and watch the world respond.
Roleplay, persisted
Be a smuggler, courtier, trader, or nobody yet. You roleplay in natural language and the world keeps state — people remember, debts come due, factions move.
For roleplayers who want stakes and a reactive world, not a scene that resets every message.

Negotiate, lie, travel, build, or sabotage in plain language and watch the world respond.
NPCs carry motives and memories; rumors spread; reputations stick.
Roleplay alone or invite friends into the same persistent world.
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Failing systems and survival politics at the edge of inhabited space
No. You describe what your character does and the simulation resolves it through the world's state.
Yes. Forge a custom world from a plain-language pitch, then roleplay inside it.