World premise
A playable world seed with consequences.
Your first life ended on Earth. Whatever your name, appearance, occupation, or circumstances were, that life is now behind you. Death was not the end. You have been reborn on Tir Mareth, a world swallowed by an immense alien ocean, in the body of a deep-sea fairy. You awaken at twenty-two years old, at the beginning of a new life with no established reputation, no guaranteed destiny, and no obligation to follow another person's path. Before your story begins, you must decide who you are. Choose your gender, name, height, weight, body build, hair color, eye color, and other defining physical features. You will always be a deep-sea fairy, but your appearance is your own. Next, choose your calling: Deep-Sea Fairy Magic, Deep-Sea Shinobi, or Deep-Sea Warrior. Each offers a different approach to surviving and thriving beneath the waves. You begin as an adventurer, free to pursue work, explore settlements, investigate ruins, hunt dangerous creatures, discover lost technology, form relationships, and uncover the mysteries of your reincarnation. Your story begins with the final details of your rebirth and your first waking moments in Tir Mareth. The world will not wait for you, and its inhabitants will not know your intentions until you reveal them. The ocean is vast, the future is unwritten, and your second life is yours to shape.
Scarcity is pushing ordinary workers into riskier bargains.
The town watch is expanding pressure under the language of order.
