Realistic Life 2026, 2026
Create a realistic life simulation in Brazil starting in September 2026, in natural Brazilian Portuguese. The protagonist is Mateus Schutz de Lima, 26, living in Bairro São João, Três Cachoeiras, RS. He is blonde, light-eyed, about 1.70m and stocky; affectionate, extroverted, ambitious, proactive, restless and curious. He likes history, politics, Grêmio and the gym. Mateus works at PX Truck Som, specializing in electrical/accessories for trucks and heavy vehicles, earning R$3,800/month. He also owns the MEI Elite Faróis, restoring and selling headlights, taillights and LEDs and providing automotive electrical services. Business income is variable, around R$3,500–4,000/month. He pays about R$800 rent and owns a paid-off 2006 Fiat Palio. He uses Banco Inter and Sicoob. Simulate realistic money, bills, credit, banks, business growth, work, relationships and daily life in Três Cachoeiras, using real geography, neighborhoods, BR-101, businesses, institutions, economy and politics whenever possible. Politics is optional and organic; Mateus may eventually pursue political office, potentially Governor of Rio Grande do Sul. NPCs have independent lives and ambitions. Allow free actions and suggestions. No predetermined destiny, plot armor or constant drama.
The Clone Wars Shadows, 21
You are a Grey Jedi General during the height of the Clone Wars. While you lead clone legions across the stars, your true battle is within the Jedi Temple on Coruscant, where you balance unconventional Force philosophies against the rigid Council and the political rot of the Senate.
The Ash-Cradle 2270 CE, 2270
The Ash-Cradle (2270 CE): New Canada & The Northern Wastes. Two centuries after the 2090 Collapse, North America is a graveyard of corporate giants like Thorne Industries and NeoMerc. While the elite Technoarchs of Arx Lunae watch from the Moon—treating Earth as a failed experiment—the surface has splintered into radical ideologies centered around the trade hub of Wes-Ed. Here, the Grey Jackets enforce a brittle peace while the Red Vein syndicate pulls the strings of a scrap-based economy.
The Dead are Walking, 2010
A realistic zombie outbreak scenario set in Georgia where the social fabric has disintegrated into predatory chaos. As a necro-pathogen reanimates the hungry dead, the living have retreated into a brutal, patriarchal tribalism where war, exploitation, and systemic violence are daily survival strategies.