Community world · Coruscant & The Front · 21

Run of the Week

The Clone Wars Shadows, 21

A General of the Front, a Ghost in the Temple

You are a Grey Jedi General during the height of the Clone Wars. While you lead clone legions across the stars, your true battle is within the Jedi Temple on Coruscant, where you balance unconventional Force philosophies against the rigid Council and the political rot of the Senate.

Created by cristiano

The Clone Wars Shadows, 21 uploaded cover

Runs

0

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

The spires of the Jedi Temple offer a view of a Coruscant that no longer exists in peace. As a Grey Jedi General, you are a ghost in these gilded halls—tolerated for your battlefield victories but watched with growing suspicion by the High Council. The opening weeks of your new command begin in a frontier corridor shaped by the tension between the Temple's rigid silence and the logistics-heavy soot of the Lower Levels. You lead clone legions through the gore of the front lines, yet return to a world of hidden leverage and social pressure where your unorthodox Force philosophy acts as both a weapon and a liability. To move safely through the capital, you must manage your reputation with the Republic's military police and the whisper-networks of the underworld, balancing the duty of a General with the survival instincts of a man who no longer fits the Order's mold.

Rising hardship is tightening daily margins across Coruscant.

Local intrigue pressures are reshaping who can take risks and who cannot.

Authority, rumor, and household expectation are all moving faster than comfort allows.

Movement offers opportunity, but every outward step carries visible risk.

Map

Locations

authority

Sector 4 Garrison

A fortified hub where Republic Clones enforce martial law and monitor local signals. The air hums with the static of scramblers and the rhythm of marching boots.

market

Sub-Level Bazaar

Located deep in the ventilation shafts, this is the primary location for buying restricted rations, bacta, and illegal comm-links away from clone eyes.

residential

Habitation Block 12

Overcrowded, dimly lit housing where tens of thousands of war victims live in squalor, bound by shared trauma and secret loyalties.

urban

Junk-Clutch Delta

A massive graveyard of burnt-out LAATs and droid tanks. It is a labyrinth of jagged metal providing cover for outlaws and desperate scrappers.

social

The Rusty Bolt

A neon-soaked neutral ground where off-duty clone pilots, weary dockers, and information brokers exchange rumors over watered-down drinks.

travel

Spire-6 Transit Hub

The bottleneck for all goods leaving the planet. It is under constant surveillance, heavily guarded, and frequently targeted by Separatist saboteurs.

Power

Factions

political · influence 90

The Jedi High Council

The masters who watch your every move for signs of the Dark Side or political disobedience. They value tradition above tactical expediency.

political · influence 95

The Chancellor's Office

Palpatine’s inner sanctum, increasingly meddling in Jedi military appointments and favoring aggressive, result-oriented commanders.

social · influence 20

The Grey Consensus

A secret network of Jedi and Force-sensitives who believe the Order has lost its way and that the Force must be balanced without dogmatic Light or Dark.

Pressure

Opening rumors

Credibility 74

market talk

People in Coruscant say prices are moving faster than official assurances.

Credibility 57

street gossip

Whispers say an inspection or accounting sweep may land on the wrong households first.

Credibility 51

travelers

Some insist the next few weeks will reward those who understand intrigue before everyone else does.

Begin

Start a life inside The Clone Wars Shadows, 21.