Community world · The Western Frontiers · 2270

The Ash-Cradle 2270 CE, 2270

Urban pressure, Survival focus

The Ash-Cradle (2270 CE): New Canada & The Northern Wastes. Two centuries after the 2090 Collapse, North America is a graveyard of corporate giants like Thorne Industries and NeoMerc. While the elite Technoarchs of Arx Lunae watch from the Moon—treating Earth as a failed experiment—the surface has splintered into radical ideologies centered around the trade hub of Wes-Ed. Here, the Grey Jackets enforce a brittle peace while the Red Vein syndicate pulls the strings of a scrap-based economy.

Created by NachoJBro

The Ash-Cradle 2270 CE, 2270 cover image

Runs

20

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

Wes-Ed, 2270 CE: The Ash-Cradle. Two centuries after the 2090 Collapse, the Western Frontiers have become a jagged landscape of survival held together by the pragmatism of trade. In the heart of Wes-Ed, the air carries the metallic tang of scrap and the ozone of the coming storms. While the elite Technoarchs of Arx Lunae remain distant silhouettes against the lunar surface, life here is measured in the weight of pre-Collapse relics moved through the Tunnel-Way. The Grey Jackets keep a brittle peace with heavy boots and cold discipline, but everyone knows the Red Vein syndicate holds the real ledger. Between the digital zealotry of the Rusta Seekers and the thunderous prayers of the Storm Choir, a single person is just another component in a machine that requires constant oiling—usually with sweat, coin, or blood.

Rising hardship is tightening daily margins across The Western Frontiers, making every scrap deal a potential flashpoint.

Local survival pressures are reshaping who can take risks; the Red Vein is calling in minor debts earlier than usual.

Authority, rumor, and household expectation are all moving faster than comfort allows as a major dust-storm approaches.

Most openings depend on local trust, timing, and somebody else's favor—usually bought with a high price.

Map

Locations

market

The Great Exchange

The central bazaar of Wes-Ed where Grey Jackets monitor trade for the Red Vein, a chaotic hub of scrap, rumor, and shifting loyalties.

travel

Tunnel-Way Mouth

A hidden entrance to the subterranean smugglers' network, where relics and people vanish into the dark beneath the city.

authority

Grey Barracks

The high-walled fortification of the Grey Jackets, where order is enforced, dues are collected, and aspirants seek entry.

residential

Shanties of Relics

Cramped housing for relic scavengers, where debts to the Red Vein and daily survival strain every household.

social

Storm Altar

A glass-strewn platform where the Storm Choir gathers during gales, interpreting lightning as divine language under watchful eyes.

urban

Vein Parlor

A luxurious, dangerous den where Red Vein bosses negotiate their cuts, and deals are sealed in blood and currency.

Power

Factions

economic · influence 78

Red Vein Syndicate

The criminal backbone of the West, controlling illicit relic flow and indebted labor through fear.

political · influence 65

Grey Jackets

Wes-Ed's paramilitary police, maintaining a brittle order through patrols and selective blindness.

social · influence 42

Rusta Seekers

A machine-worshipping cult searching for transcendence in scrap, offering ritual under the strain of survival.

Pressure

Opening rumors

Credibility 74

market talk

People in The Western Frontiers say prices for clean filtration tabs are moving faster than official assurances.

Credibility 57

street gossip

Whispers say an accounting sweep by the Grey Jackets may land on the Shanty households before the week is out.

Credibility 51

travelers

Some insist the next few weeks will reward those who find new ways into the Tunnel-Way before the Red Vein seals the Mouth.

Begin

Start a life inside The Ash-Cradle 2270 CE, 2270.

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