Community world · Dhaka · 2000

Millennium Dawn Bangladesh, 2000

Sovereignty, Industry, and the Deep State

As the supreme authority in a pivotal South Asian power, you must balance the iron fist of the military, the greed of the garment titans, and the volatile pulse of the Dhaka streets. In a world of 'Mega Projects' and midnight decrees, your survival depends on mastering the triad of economic growth, security crackdowns, and ruthless partisan politics.

Created by kirito

Runs

6

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

millennium dawn setting. in this world i run bangladesh. The opening weeks begin in a dense urban quarter shaped by local power, patronage, and enforcement, where the player starts with little certainty and immediate social pressure. From the high-security corridors of Ganabhaban to the sweltering alleys of the Dhaka Administrative Zone, every decree must pass through a sieve of military approval, industrial greed, and the volatile demands of the street. You lead a nation fueled by the sweat of garment workers and the steel of mega-projects, but your grip on power is only as strong as your last bargain with the triad of generals, magnates, and party enforcers.

Rising hardship is tightening daily margins across Dhaka.

Local politics pressures are reshaping who can take risks and who cannot.

Authority, rumor, and household expectation are all moving faster than comfort allows.

Most openings depend on local trust, timing, and somebody else's favor.

Map

Locations

authority

Ganabhaban

The official residence of the Prime Minister; a high-security nerve center where executive decrees and party loyalty are tested.

market

Motijheel Financial District

The dense commercial core where the Central Bank and export magnates manage the flow of global capital.

political

National Parliament House

Louis Kahn’s architectural monolith where legislative optics meet the gritty reality of coalition management.

travel

Port of Chittagong

The nation's jugular vein; a massive shipping hub where foreign goods enter and garment exports exit.

social

Gulshan Diplomatic Zone

An enclave of embassies and luxury hotels where geopolitical tea is served and infrastructure loans are brokered.

urban

Lower Delta Basin

Silt-heavy lowlands where millions reside under the constant threat of flash floods and rising tides.

Power

Factions

political · influence 80

The Ruling League

The dominant political machinery controlling the state apparatus, focused on party loyalty and crushing dissent.

economic · influence 72

BGMEA Apparel Council

The powerful alliance of industrial magnates who leverage the nation's GDP to influence tax and labor laws.

military · influence 68

Armed Forces Division

The professional military establishment with a deep hand in internal security, peacekeeping revenue, and commercial enterprises.

Pressure

Opening rumors

Credibility 74

market talk

People in Dhaka say prices are moving faster than official assurances.

Credibility 57

street gossip

Whispers say an inspection or accounting sweep may land on the wrong households first.

Credibility 51

travelers

Some insist the next few weeks will reward those who understand politics before everyone else does.

Begin

Start a life inside Millennium Dawn Bangladesh, 2000.

More worlds to play

The Uma Rookie Trainer, 2026

Central institution: Tracen Academy in Tokyo, a boarding school where umamusume train under human “trainers” who scout them, build their conditioning programs, and guide their careers. The trainer-student bond is the emotional engine of most stories set here. After every race, the winner performs an idol-style concert called a Winning Live — racing and performance are fused. The world treats this as completely normal. Tone: earnest sports drama with a cute exterior. Stories explore rivalry, injury, comebacks, and inherited fate from real horse histories.

Germany, 1935

Starting on December 11th, 1935, you enter the soot-thick air of the Ruhr Valley. Whether toiling in the coal dust of a factory floor, managing a family farm, or navigating the machinery of local politics, your path leads toward the high-stakes world of state contracts and technological breakthroughs. Between 1935 and 1945, you can amass wealth in Reichsmarks, invent history-altering machinery, or build a personal industrial empire, all while balancing the rigid demands of a nation preparing for total war.

Germany, 1941

In March 1941, an unidentified celestial object impacted the Rhineland, carrying a mutagenic pathogen termed Necrosis Rabies. As a resident of a rural hamlet near the impact site, you have precisely one week to stockpile rations, fortify shelter, and navigate the rigid pressures of wartime Germany before the first 'biters' emerge from the crash site. The infected are driven by a metabolic frenzy and must consume flesh to avoid expiration.

Trench Crusade's, 1914

In a 1914 where the Great War is a sanctified trench crusade, you begin as an ordinary citizen in a crumbling urban tenement. From the smoke-clogged European capitals, you can rise from a simple laborer or farmer to become an inventor of war-engines or a titan of industry. Amidst the clatter of armored trains and the chanting of militarized monks, your ability to build factories, supply the front, or take up the sword allows you to seize the gears of fate and dramatically redirect the course of the 20th century.

The Waking City, 2026

Modern New York is a city where magic is real, rare, difficult, valuable, and quietly integrated into society. Magic has no single universal system. It responds to disciplined ways of interpreting reality: ritual, science, law, art, faith, technology, crime, or business. As the city reaches critical symbolic density, the line between a legal contract and a binding ritual has dissolved, and the pressure of eight million competing ambitions is causing the mundane world to buckle.

The Bulwark of Oakhaven, 1242

In a medieval world where magic flows like unseen currents beneath the earth, and where ancient beings still whisper in forgotten tongues, the frontier town of Oakhaven stands as the kingdom’s first—and often only—line of defense. Perched along the rugged borderlands known as the Iron Marches, Oakhaven lies directly in the path of recurring incursions of demonic beasts from the Ashen Veil. Now, the threat has evolved: the mindless hordess have become observant, probing defenses with a chilling, newfound intelligence.