Community world · Steel Armor Shelter · 150

Run of the Week

Super Gene First Sanctuary, 150

Flesh into power, survival by hunt.

In the near-future, humanity has entered God's Sanctuary, a world where modern technology is useless and survival depends on martial prowess. You are a 'Non-Evolver' in the First Sanctuary, hunting creatures to consume their flesh and harvest Geno Points to increase your physical fitness. In this harsh urban-wilderness frontier, status is dictated by the quality of your Beast Souls and the rarity of the meat you consume. Every kill offers a chance at a Beast Soul—spectral gear or companions that provide the only edge against escalating monstrous threats. While elites chase Sacred-Blood spirits, you must navigate the brutal competition of the shelters to survive.

Created by Nick Theym

Runs

0

Likes

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Locations

6

Characters

4

World premise

A playable world seed with consequences.

Near-future Earth discovered God's Sanctuary, a parallel dimension where complex tech fails, forcing martial evolution. Power comes from hunting creatures and eating their flesh to gain Geno Points (Ordinary, Mutant, Sacred-Blood, Super), which directly increase quantified fitness. Progression: 1st Sanctuary—Non-Evolvers (capped at 100 points per tier) must consume the kills of this savage world to grow. In the Steel Armor Shelter, life is a tally of calories and combat. You start as a Non-Evolver, where the maximum ordinary fitness is a mere baseline and the dream of a 'Sacred Body' feels like a corporate myth. Modern firearms are lumps of dead metal here; survival depends on cold steel, archery, and the spectral power of Beast Souls—rare drops that manifest as weapons, armor, or mounts. To stay in the Shelter is to starve or serve; to leave the gates is to enter a food chain where humanity is no longer at the top.

Rising hardship is tightening daily margins across the Steel Armor Shelter, making basic food a luxury.

The Starry Group is aggressively buying up ordinary beast souls, squeezing independent hunters out of the market.

A local bully is demanding a 'protection tax' in the form of geno-meat from the residents of the shadow alleys.

Rumors of a 'lucky find' in the outskirts have the Blood Legion on high alert, looking for a target to rob.

Map

Locations

urban

Steel Armor Plaza

The central hub where hunters trade meat, recruit parties, and show off primitive weapons or spectral Beast Souls.

wilderness

Dark Swamp

A treacherous mire housing Mutant-class creatures; the damp air erodes morale and traps the unwary.

market

Auction Hall

High-stakes bidding on spectral gear where the wealthy trade Alliance-backed digital wealth for physical dominance.

social

Evolution Pit

A brutal arena of sand and blood where Non-Evolvers test their fitness levels and spar for prestige.

travel

The Teleport Portal

The humming, high-tech interface back to Earth; heavily militarized and strictly regulated by the Guard.

residential

The Gut

The underbelly of the shelter where the 'Z-list' huddle, trading rumors for scrap meat and dodging recruitment gangs.

Power

Factions

economic · influence 78

Starry Group

A massive interplanetary corporation that treats the Sanctuary as a resource extraction site.

political · influence 65

Steel Armor Guard

The uniformed enforcers of the shelter who maintain the status quo for the Alliance.

criminal · influence 48

Blood Legion

Deserters and thugs who hunt humans for their Beast Souls rather than monsters for their meat.

Pressure

Opening rumors

Credibility 74

market talk

People in Steel Armor Plaza say prices for Mutant-class meat are moving faster than official assurances.

Credibility 57

street gossip

Whispers say the Steel Armor Guard may sweep the Gut to forcibly recruit 'volunteers' for a Dark Swamp expedition.

Credibility 51

scouts

Some insist that a Sacred-Blood creature has been spotted in the low-tier hunting grounds, rewarding those who find it first.

Begin

Start a life inside Super Gene First Sanctuary, 150.

Super Gene First Sanctuary, 150 AI World | Altworld