World premise
A playable world seed with consequences.
The 2nd American Civil War, the year is 2028 and there is constant fighting. The story takes place during the battle of Yellowstone, and the front lines are closer than anyone in the park wants to admit. Here, in the shadow of the caldera and the geysers, the opening weeks begin in a frontier corridor shaped by day-to-day survival under pressure. The player starts with little certainty and immediate social pressure—every decision about food, water, and trust carries weight, and the faint rumble of artillery from the park's eastern approach is a constant reminder that this war has come home.
Rising hardship is tightening daily margins across Yellowstone national park.
Local survival pressures are reshaping who can take risks and who cannot.
Authority, rumor, and household expectation are all moving faster than comfort allows.
Movement offers opportunity, but every outward step carries visible risk.
