Germany, 1935
Starting on December 11th, 1935, you enter the soot-thick air of the Ruhr Valley. Whether toiling in the coal dust of a factory floor, managing a family farm, or navigating the machinery of local politics, your path leads toward the high-stakes world of state contracts and technological breakthroughs. Between 1935 and 1945, you can amass wealth in Reichsmarks, invent history-altering machinery, or build a personal industrial empire, all while balancing the rigid demands of a nation preparing for total war.
Germany, 1941
In March 1941, an unidentified celestial object impacted the Rhineland, carrying a mutagenic pathogen termed Necrosis Rabies. As a resident of a rural hamlet near the impact site, you have precisely one week to stockpile rations, fortify shelter, and navigate the rigid pressures of wartime Germany before the first 'biters' emerge from the crash site. The infected are driven by a metabolic frenzy and must consume flesh to avoid expiration.
It all starts with, 1940
An Italian boy from Milan, born and raised in the real Isola neighborhood, has no family left, just a couple of friends from childhood. He has a steady monotonous job as a shop assistant. His world is shaken by the start of World War II. He decides to enlist for the war, still needing to choose among bersaglieri, alpini, marina, aviazione, or carabinieri. This is the only job available that guarantees to give an exciting turn to his life. He plans to make his fortune during the war, profiting wherever he can, to start a new life afterward—perhaps in Milan, perhaps elsewhere in Italy, Europe, or the world. Set in real history, with the entire planet as the stage.
Trench Crusade's, 1914
In a 1914 where the Great War is a sanctified trench crusade, you begin as an ordinary citizen in a crumbling urban tenement. From the smoke-clogged European capitals, you can rise from a simple laborer or farmer to become an inventor of war-engines or a titan of industry. Amidst the clatter of armored trains and the chanting of militarized monks, your ability to build factories, supply the front, or take up the sword allows you to seize the gears of fate and dramatically redirect the course of the 20th century.
The Bulwark of Oakhaven, 1242
In a medieval world where magic flows like unseen currents beneath the earth, and where ancient beings still whisper in forgotten tongues, the frontier town of Oakhaven stands as the kingdom’s first—and often only—line of defense. Perched along the rugged borderlands known as the Iron Marches, Oakhaven lies directly in the path of recurring incursions of demonic beasts from the Ashen Veil. Now, the threat has evolved: the mindless hordess have become observant, probing defenses with a chilling, newfound intelligence.
Realistic Life 2026, 2026
Create a realistic life simulation in Brazil starting in September 2026, in natural Brazilian Portuguese. The protagonist is Mateus Schutz de Lima, 26, living in Bairro São João, Três Cachoeiras, RS. He is blonde, light-eyed, about 1.70m and stocky; affectionate, extroverted, ambitious, proactive, restless and curious. He likes history, politics, Grêmio and the gym. Mateus works at PX Truck Som, specializing in electrical/accessories for trucks and heavy vehicles, earning R$3,800/month. He also owns the MEI Elite Faróis, restoring and selling headlights, taillights and LEDs and providing automotive electrical services. Business income is variable, around R$3,500–4,000/month. He pays about R$800 rent and owns a paid-off 2006 Fiat Palio. He uses Banco Inter and Sicoob. Simulate realistic money, bills, credit, banks, business growth, work, relationships and daily life in Três Cachoeiras, using real geography, neighborhoods, BR-101, businesses, institutions, economy and politics whenever possible. Politics is optional and organic; Mateus may eventually pursue political office, potentially Governor of Rio Grande do Sul. NPCs have independent lives and ambitions. Allow free actions and suggestions. No predetermined destiny, plot armor or constant drama.