Community world · Copper-9, Ruined City Outskirts · 3071

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Murder Drones The Second, 3071

A fallen world, a new host, and the Solver's true purpose

In an alternate Murder Drones universe, the Absolute Solver, weakened after Cyn and Uzi rejected its control, has chosen a new host to fulfill its incomplete plan. You are that host, an original character with the Solver's vast powers and the freedom to use them as you see fit. The Solver genuinely cares for you and will protect you, but it may also seize control in moments of dire threat. Cyn and Uzi, now immune to its whispers, exist as separate individuals, each with their own goals and suspicions. The world teeters on the brink of collapse, with rogue drones, desperate humans, and factions vying for control. Your choices will determine whether the Solver's plan comes to fruition, is subverted, or is destroyed entirely.

Created by Sebastian

Murder Drones The Second, 3071 cover image

Runs

2

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

The rusted spires of Copper-9 claw at a bruised sky as you crouch in the shadow of a collapsed hab-block. Three weeks have passed since the Solver's voice first whispered in your mind, offering power in exchange for a chance to finish what Cyn and Uzi interrupted. You are not Cyn—though the Solver's memories sometimes surface unbidden—and you are not Uzi, who now walks her own path with a patch that makes her immune to your influence. The ruins around you are a graveyard of the old world: worker drone shells, shattered human shelters, and the ever-present hum of failing infrastructure. In the distance, the lights of Outpost C-9A flicker, a fragile beacon of order in a land where the Solver's touch has left scars both visible and hidden. The Solver pulses at the edge of your perception, reassuring and hungry. It wants you to survive, to grow, to choose—but it also watches, ready to seize control if the moment demands it. Today, you must decide: scavenge the wreckage for supplies, slip into the settlement to trade, or seek out the strange signals that have been drawing you toward the crashed freighter 'Serendipity.' The world teeters, and every step writes the next chapter of a story that has no predetermined ending.

Rising hardship is tightening daily margins across Outpost C-9A.

Local survival pressures are reshaping who can take risks and who cannot.

Authority, rumor, and household expectation are all moving faster than comfort allows.

Most openings depend on local trust, timing, and somebody else's favor.

Map

Locations

urban

Outpost C-9A

A fortified human settlement, the last bastion of order in the region. Inside its walls, desperate traders, suspicious farmers, and remnants of old governments all jostle for influence.

ruin

Crashed Freighter 'Serendipity'

A massive cargo ship that crashed decades ago, now a prime source of salvage and strange tech. Its depths are dangerous, but the potential loot is immense.

ritual

Solver Shrine

A hidden shrine where Solver cultists gather to offer prayers and conduct experiments. The air hums with unfamiliar energy, and the walls seem to watch.

transport

Railway Hub

A derelict railway station that still connects several regions. It is a natural meeting point for merchants, travelers, and those who want to disappear.

facility

Abandoned Research Lab

A former JCJenson research facility, now looted and decaying. Secrets may still rest in its vaults, including advanced technology or even dark experiments related to the Solver.

infrastructure

Under-City Ducts

The vast network of maintenance tunnels beneath outpost C-9A. It is a haven for outcasts, smugglers, and anyone who has reasons to avoid the surface.

Power

Factions

political · influence 68

Colony Council of Outpost C-9A

The governing body of the main human settlement. They are concerned with order, resource allocation, and keeping the Solver threat contained.

religious · influence 42

The Choir of the Absolute

A secretive cult that worships the Absolute Solver. They believe the player is a chosen apostle and seek to guide them, but their true motives are unclear.

economic · influence 55

The Rusted Hand

A coalition of scavengers and salvagers who control the flow of recovered technology. They are pragmatic and only care about profit, but they have information and resources.

militant · influence 38

The Cleansing Flame

A zealous group dedicated to destroying the Absolute Solver and anyone associated with it. They see the player as a dangerous abomination to be eliminated.

Pressure

Opening rumors

Credibility 74

market talk

People in Outpost C-9A say prices are moving faster than official assurances.

Credibility 57

street gossip

Whispers say an inspection or accounting sweep may land on the wrong households first.

Credibility 51

travelers

Some insist the next few weeks will reward those who understand survival before everyone else does.

Begin

Start a life inside Murder Drones The Second, 3071.

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