Community world · Renaissance Italy · 1500

Italy 1500 The Assassin's, 1500

Urban shadow war, Honor among assassins

Italy, 1500. You are Ezio Auditore, a young nobleman whose family was betrayed and executed by the Templar Order. You have joined the Assassin Brotherhood, wielding a hidden blade strapped to your wrist, to fight for freedom against those who seek order through control. With your mother and sister relying on you and your father's legacy guiding your path, you move through the cities of Renaissance Italy—Florence, Venice, and beyond—striking from the shadows at corrupt Templars while evading the authorities who hunt you.

Created by Arsalan Soleymanzadeh

Runs

4

Likes

0

Locations

6

Characters

5

World premise

A playable world seed with consequences.

Italy, 1500. You are Ezio Auditore, a young Florentine noble whose father and brothers were executed for treason by the city's authorities—a false charge orchestrated by the Templars. With your mother Maria and sister Claudia still alive, and an uncle who died protecting the family's honor, you have joined the Assassin Brotherhood. The Templars, a secret order of powerful men, seek to bring order through control and coercion. The Assassins fight for freedom, and as an initiate, you carry the hidden blade, a slender steel weapon strapped to your inner wrist, ready to strike silently in defense of liberty. In the streets of Florence, every shadow is a shield, every rumor is a thread to pull, and every betrayal is an opportunity for justice.

The Templars have put a price on your head—and they are likely to use your mother and sister to lure you out.

Your father left a cryptic note hidden in the house before he died; it may point to an ally inside the Medici palace.

Claudia is eager to join the fight and is pressing you to let her speak with the merchants. Her sharp tongue could be a weapon—or a liability.

A reported sighting of your brother Federico's signet ring in the possession of a beggar on the Ponte Vecchio may be a trap, or a lost clue.

Map

Locations

urban

Florence City Center

The bustling heart of Florence, where the Duomo casts a long shadow over piazzas, palazzos, and the intersecting lives of nobles, merchants, and servants. All roads of rumor and trade pass through here.

market

Mercato Vecchio

The old market square teeming with fishmongers, wool traders, and vendors of secondhand goods. It is the nerve center of commercial gossip and the easiest place to pick up a tail or lose one.

residential

San Gimignano Lane

A narrow, winding lane of packed households and cramped workshops. Laundry flaps overhead, and neighbors know every face. It is a place where secrets are hard to keep but easy to overhear.

authority

Palazzo della Signoria

The forbidding seat of Florentine government, guarded by the city watch and plagued by the whispers of the Templars who seek to pull its strings. Those summoned here rarely come for good news.

social

Assassin Hideout

A hidden chamber above a carpenter's shop, accessible only by a series of jump points and a well-concealed rope. Here the Brotherhood stores weapons, maps, and the funds needed to keep the war going.

travel

Road to Venice

The northern trade road winding through countryside and foothills. Merchants, mercenaries, and cutthroats all travel this way, and the Templars are known to patrol it for couriers of ill intent.

Power

Factions

social · influence 70

Assassin Brotherhood

A secret order fighting for free will and freedom. They operate through hidden cells, and their members are bound by a strict creed.

political · influence 85

Templar Order

A powerful secret society demanding control through order and stability. They plant spies in every court, bank, and church.

economic · influence 60

Medici Bank

The wealthiest mercantile house in Florence, whose loyalties shift between the papacy and the city's growing mercenary captains.

Pressure

Opening rumors

Credibility 68

stablehand at the city gate

A fast horseman left Florence at dawn, carrying a sealed ledger to a Venetian banker. Some say it contains the names of Florentines who speak for freedom.

Credibility 72

tavern talk in Ognissanti

The Signoria has commissioned a Milanese mercenary, Captain Lucano, to reform the city watch. He arrived with his own men, and tavern gossip calls him a friend of the Church and a ruthless killer of dissidents.

Credibility 59

street singer

A furtive merchant in Mercato Vecchio is offering two florins to anyone who shares knowledge of the 'Auditore boy.' A street singer swears she saw him slip a paper to a city guard.

Begin

Start a life inside Italy 1500 The Assassin's, 1500.

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