Community world · Custom Region · 1916

A quiet farming village, 1916

Rural pressure, Survival focus

A quiet farming village near the Eastern Front, where every passing train, missing letter, and distant gunshot reminds its people that the Great War is never far away.

Created by Nate Jobst

Runs

2

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

A quiet farming village near the Eastern Front, where every passing train, missing letter, and distant gunshot reminds its people that the Great War is never far away. The opening weeks begin in a rural district shaped by day-to-day survival under pressure, where the player starts with little certainty and immediate stakes: feeding a household, avoiding the wrong kind of attention, and figuring out who can be trusted before the next crisis arrives.

Rising hardship is tightening daily margins across Custom Region.

Local survival pressures are reshaping who can take risks and who cannot.

Authority, rumor, and household expectation are all moving faster than comfort allows.

Most openings depend on local trust, timing, and somebody else's favor.

Map

Locations

rural

Village Square

The heart of the village where people gather, news spreads, and decisions are made.

market

Market Row

A strip of stalls and shops where goods are traded and prices are haggled.

residential

Residential Lane

Cramped cottages and huts where families live under the shadow of war.

authority

Elder's House

The home of the village elder or local official, where petitions and orders are received.

social

Community Hall

A wooden hall used for gatherings, prayers, and mutual aid, now often requisitioned.

travel

Outer Path

The dirt road leading to the next village or the military supply route, full of uncertainty.

Power

Factions

economic · influence 66

Trading Interests

Profit-seeking local actors trying to preserve margins and access despite disruptions.

political · influence 63

Authority Bloc

Officials and enforcers concerned with order, extraction, and appearance, now under military pressure.

social · influence 55

Street Households

Ordinary households balancing reputation, hunger, and everyday leverage in a tense time.

Pressure

Opening rumors

Credibility 74

market talk

People in Custom Region say prices are moving faster than official assurances.

Credibility 57

street gossip

Whispers say an inspection or accounting sweep may land on the wrong households first.

Credibility 51

travelers

Some insist the next few weeks will reward those who understand survival before everyone else does.

Begin

Start a life inside A quiet farming village, 1916.

More worlds to play

The Division, 1970

The Berlin Wall is a decade old, hardening the divide between the socialist GDR and the capitalist West. In East Berlin (the Capital of the GDR), the Mark der DDR fuels a command economy defined by shortages and Stasi surveillance, while West Berlin sits as a subsidized democratic island within the Soviet bloc. Players navigate the frictions of the Cold War, from the Intershop's lure of Western goods to the quiet pressure of the SED party apparatus.

The Dead are Walking, 2010

A realistic zombie outbreak scenario set in Georgia where the social fabric has disintegrated into predatory chaos. As a necro-pathogen reanimates the hungry dead, the living have retreated into a brutal, patriarchal tribalism where war, exploitation, and systemic violence are daily survival strategies.

The Seven Hour War, 2020

In 2020, the Combine arrived. Within seven hours, every world superpower had fallen. Now, in the aftermath of the orbital bombardment, the remnants of modern militaries—deprived of GPS, satellite comms, and air superiority—engage in a desperate urban holding action. In the district known as The Last Redoubt, soldiers from across the globe fight alongside local police and civilians to protect the last departing evacuation convoys against an foreign empire that perceives human life as mere collateral data.

Pataliputra 550 AD, 550

The Gupta Empire is fracturing. In the ancient metropolis of Pataliputra, the golden age has curdled into urban decay. Huna invasions to the northwest have choked trade routes, and the Ganges floodwaters bring as much fever as they do fertility. You are a small soul in a terminal city, navigating the friction between crumbling imperial prestige and the harsh reality of a tightening economy.

Surreal Bus Rush, 2024

A goth girl rushes through the city to catch a bus that defies logic, with her survival hanging on every moment.

Germany, 1935

Starting on December 11th, 1935, you enter the soot-thick air of the Ruhr Valley. Whether toiling in the coal dust of a factory floor, managing a family farm, or navigating the machinery of local politics, your path leads toward the high-stakes world of state contracts and technological breakthroughs. Between 1935 and 1945, you can amass wealth in Reichsmarks, invent history-altering machinery, or build a personal industrial empire, all while balancing the rigid demands of a nation preparing for total war.