World premise
A playable world seed with consequences.
The year is 1962. The Greater Germanic Reich dominates Europe, but the thousand-year empire is crumbling from within. The economy crashed in the 1950s and never recovered. The SS under Himmler operates as a rogue state from Burgundy. The eastern colonies are unruly. Factionalism grips the NSDAP as Hitler's health fails. In the streets of Berlin, survival means navigating ration queues, Gestapo suspicion, and the shadow of the SS. The capital is a pressure cooker of decay and desperation, where every favor and connection could mean the difference between eating and being denounced.
Rising hardship is tightening daily margins across Berlin.
Local survival pressures are reshaping who can take risks and who cannot.
Authority, rumor, and household expectation are all moving faster than comfort allows.
Most openings depend on local trust, timing, and somebody else's favor.