Community world · London of Dreams · 1820

The Library of Dreamth, 1820

Victorian cosmic rot, Maddening survival

The world has been subsumed by the Libido, a realm of recycled nightmares and literary echoes inspired by Alice in Wonderland and Lovecraftian dread. In the rotting urban sprawl of London's dream-reflection, the sane struggle to maintain their humanity while Alice's influence and the Great Ones warp the very fabric of existence. Survival is not just physical; it is a battle against the inevitable descent into 'Madness' or 'Hollow' status.

Created by Zaraki

The Library of Dreamth, 1820 uploaded cover

Runs

1

Likes

0

Locations

6

Characters

4

World premise

A playable world seed with consequences.

The London of Dreams is a choked, gaslit necropolis where the soot is made of cremated memories and the Thames flows with ink. In the waning days of November 1820, the boundaries between the waking world and the Libido have dissolved entirely, leaving survivors trapped within the shifting geometry of the Library. You find yourself in a dense urban quarter where the air tastes of copper and old paper, survival dictated by your ability to hoard Souls and avoid the gaze of the Red Queen's Cheshire-grinned lackeys. Here, the immediate social pressure is not just for bread, but for the very essence of your identity before the 'Hollow' rot claims what is left of your mind.

The fog in the London of Dreams is thickening, turning everyday navigation into a lethal gamble with one's sanity.

Local gangs of Hollowed are gathering near the Tethered Docks, waiting for a shipment that isn't supposed to exist.

The Knights of the Round are conducting a census of the 'Unfilled,' looking for specific souls to burn in the Great Library's furnaces.

You have five souls left in your pocket; enough for a warm meal and a locked door, or a single rusted weapon to find more.

Map

Locations

urban

Carnival of Woe

A twisted fairground where monsters perform for human teeth; it serves as the primary hub for bartering raw materials and gathering whispers of the Red Queen's favor.

authority

The Grand Library

An infinite sprawl of shelves containing every nightmare ever written. Access is strictly controlled by those who trade in sanity and ink.

market

Slaughterhouse Row

The air is thick with the copper scent of butchery. Here, the remains of Great Ones and lesser dream-beasts are processed into food and ritual components.

social

Weeping Cathedral

The stone gargoyles scream at dawn. Inside, the hollowed and the desperate congregate to seek solace from silent, decaying icons.

residential

St. Fog Alley

A narrow, claustrophobic corridor of boarding houses. The fog here is sentient, and residents pay high prices for thick doors and heavy bolts.

travel

Tethered Docks

Moored to blackened piers, ghost-ships wait for the tides of the Libido. It is the only way to reach the deeper madness beyond London’s reflection.

Power

Factions

political · influence 70

The Knights of the Round

Corrupted heroes and warriors who enforce the cruel whims of the dream's lords.

economic · influence 45

Black Souls Covenant

Mercenaries and merchants who trade exclusively in Souls, the only stable currency.

social · influence 30

The White Rabbits

A secretive resistance trying to map the dream and find a way back to reality.

Pressure

Opening rumors

Credibility 82

market talk

The merchants on Slaughterhouse Row are refusing to trade red meat for anything less than a high-quality human soul this week.

Credibility 44

street gossip

A White Rabbit was spotted marking doors in St. Fog Alley with chalk; those houses vanished by morning.

Credibility 68

distressed church-goer

The Weeping Cathedral has stopped offering sanctuary; they say the priests are now feeding the desperate to the Green Man.

Begin

Start a life inside The Library of Dreamth, 1820.