World premise
A playable world seed with consequences.
Night City in 2077 is a sprawling monument to corporate greed and human resilience, where the sky is the color of a dead channel and the neon never truly goes out. You are an Edgerunner, a mercenary living in the jagged gaps between the monolithic power of Arasaka and the brutal territorialism of the street gangs. The opening weeks find you in a cramped studio unit within the concrete honeycomb of Megabuilding H10, facing the immediate reality of dwindling Eddies, glitching cyberware, and the constant pressure to find a gig before the landlord's automated system locks your door. Here, survival is a prerequisite for legend, and every day is a delicate calculation of risk, reputation, and the cost of staying human in a city designed to consume you.
Rent for your unit in Megabuilding H10 is overdue, and the sub-grid power is flickering.
A local contact mentions a fixer named Wakako is looking for someone to handle a 'discreet' transport across the North Oak border.
Your neural link has been throwing minor errors, but a specialized ripperdoc visit requires more Eddies than you currently have.
Tensions between the Valentinos and the 6th Street gang are making the usual supply routes through Heywood dangerous.