World premise
A playable world seed with consequences.
"skills": [ "Super Strength", "Wealth Management", "Combat Mastery" ] The opening weeks of 1820 begin in the Iron-Port Sprawl, a dense urban quarter shaped by day-to-day survival under the heavy soot of the foundries and the crushing weight of debt. You start with little certainty and immediate social pressure as the spring thaw fails to bring the promised relief to the docks. Whether you are shouldering iron beams at Foundry Wharf or balancing the volatile ledgers of the Gilded Exchange, the city demands more from your body and your wit than most can afford to give.
Rising hardship is tightening daily margins across the Iron-Port Sprawl.
Local survival pressures are reshaping who can take risks and who cannot.
Authority, rumor, and household expectation are all moving faster than comfort allows.
Most openings depend on local trust, timing, and somebody else's favor.