Community world · Luoyang, Capital of the Han · 190

Run of the Week

ROTK, 190

Courtly pressure, Politics focus

In 190 CE, the Han capital Luoyang is a collapsing stage for the Romance of the Three Kingdoms. The child emperor sits under the shadow of Dong Zhuo's sword, while ministers scheme, generals march, nobles bargain, and warlord rulers eye the throne from beyond Hulao. Every title, marriage, edict, and grain cart is a political weapon, and the city burns with rumor, ambition, and violence.

Created by Djovan Jay

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Locations

6

Characters

11

World premise

A playable world seed with consequences.

The world of the Romance of the Three Kingdoms, 190 CE. The opening weeks begin in a courtly-adjacent city shaped by local power, patronage, and enforcement, where the player starts with little certainty and immediate social pressure. Luoyang, Capital of the Han, is collapsing into warlord chaos: from the burned palace quarter to the campfires of Hulao Pass, every gate, road, and market is a political battlefield. Court officials still wear their rank while generals measure their armies, soldiers patrol the streets for coin or coercion, noble households hoard influence, and warlord rulers behind the coalition watch each other as closely as they watch Dong Zhuo. You are embedded in this living system, and your survival depends on reading the shifting lines of authority before they crush you.

Rising hardship is tightening daily margins across Li Ward and the eastern market.

Local politics pressures are reshaping who can take risks and who cannot.

Authority, rumor, and household expectation are all moving faster than comfort allows.

Movement between Luoyang, Hulao Pass, and the Great Road West offers opportunity, but every outward step carries visible risk.

Map

Locations

urban

Palace Quarter

The emptied and half-burned heart of the old capital, where soldiers hunt for loot and secrets.

market

Eastern Market

The main bazaar for grain, salt, weapons, and rumor under the eye of armed overseers.

residential

Li Ward

Clustered households sharing walls, wells, debts, and the fear of being pressed into service.

authority

Prefect's Court

The seat of official judgment, tax enforcement, and shifting loyalty to the warlords outside the walls.

social

Ancestral Shrine

A place of shared ritual and mediation where ward elders try to hold the community together.

travel

Great Road West

The route toward Chang'an and the mountains, offering escape, ambush, or a soldier's press gang.

Power

Factions

economic · influence 68

Merchant Carts of the Eastern Market

Profit-seeking dealers trying to protect their stock from confiscation, fire, and the collapse of coin.

political · influence 72

Dong Zhuo's Garrison Command

The brutal military authority controlling the gates, the granaries, and the threat of burning the city.

social · influence 56

Ward Household Alliances

Ordinary families sharing walls and secrets, balancing survival, honor, and mutual betrayal.

political · influence 61

United Warlords of the Eastern Coalition

A fragile alliance of provincial commanders camped beyond Hulao, who fight Dong Zhuo less than they watch each other.

political · influence 60

Court Officials and Imperial Relatives

Ministers, nobles, and palace men who preserve rank and ritual while maneuvering behind the child emperor's throne.

Pressure

Opening rumors

Credibility 72

palace servant gossip

Some say Dong Zhuo will abandon Luoyang and burn it rather than let the coalition take it.

Credibility 78

eastern market talk

Merchant carts say the granaries are being emptied at night, and prices will double before the next moon.

Credibility 64

Li Ward elders

Ward elders whisper that the garrison will press every able-bodied man for the retreat west.

Credibility 48

gate guards

A group of refugees outside the walls is suspected of hiding Yellow Turban loyalists.

Credibility 58

deserters on the Great Road

Officers near Hulao mutter that the coalition generals are already bargaining with Dong Zhuo's envoys behind each other's backs.

Begin

Start a life inside ROTK, 190.

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