Community world · The Periphery · 1995

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Alternate New York, 1995

Ten territories, one crown

An alternate New York where ten mafia syndicates from different eras and corners of the world rule ten territories: the Cosa Nostra in Little Italy, the Triads in Chinatown, the Harlem mob in Harlem, the Russian Bratva in Brighton Beach, the Irish Westies in Hell's Kitchen, the Colombian cartel in the Bronx, the Yakuza in Bushwick, the Sinaloa cell in Corona, the Kosher Nostra on Wall Street, and the Albanian clan on Staten Island. Each capo and their underlings act independently, attacking, allying, betraying, or surrendering to one another. The player is a newcomer with no territory, starting from the bottom with only three action points per turn. To take over the city, you must earn money, recruit followers, forge alliances, and seize each territory from its capo.

Created by 2 D

Alternate New York, 1995 uploaded cover

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Locations

6

Characters

4

World premise

A playable world seed with consequences.

New York, 1995. The city is split into ten fiefdoms, each ruled by a different syndicate: the Italian Cosa Nostra holds Little Italy, the Triads run Chinatown, the Harlem mob controls the north, the Russian Bratva dominates Brighton Beach, the Irish Westies own Hell's Kitchen, a Colombian cartel rules the Bronx, the Yakuza have Bushwick, a Sinaloa cell works Corona, the Kosher Nostra pulls strings on Wall Street, and an Albanian clan controls Staten Island. You're a newcomer with no turf, no soldiers, and only three action points a day to hustle, deal, or fight. To take the whole city, you'll need to climb from the bottom—earning cash, recruiting loyal crew, making alliances that serve you, and learning each capo's weaknesses until you can seize every territory. They'll betray, ally, and backstab each other as they do you. In this game, trust is a knife with two edges.

A turf war between the Yakuza in Bushwick and the Colombian cartel in the Bronx is escalating, and each side is courting neutral parties for support.

A capo in Little Italy is under federal indictment, leaving a power vacuum that has every underling eyeing the throne.

The Kosher Nostra on Wall Street has started offering investment opportunities to the other syndicates, rumored to be a trap to expose their money laundering.

The current cycle of violence has made the streets nervous; somebody who can deliver stability or profit will attract followers fast.

Map

Locations

urban

Times Square

The crossroads of the city, where money, tourists, and criminals mix.

market

The Diamond District

A hub for moving stolen goods, drugs, and information.

residential

Tenement Row

Cramped housing where families and gang members overlap.

authority

Precinct 49

The local police station, where bribes and busts happen.

social

St. Regina's Social Club

A front for meetings, gambling, and alliances under the guise of a social club.

travel

The Brooklyn Docks

A route for smuggling and escape, where the city meets the water.

Power

Factions

economic · influence 85

The Ten Families

The ruling criminal syndicates, each protecting its territory and profit.

political · influence 60

The Precincts

Police and federal agents trying to impose order, often with their own corruption.

social · influence 50

The Neighborhoods

Residents caught in the crossfire, with their own loyalties and survival strategies.

Pressure

Opening rumors

Credibility 63

barbershop gossip

A dockworker from Brooklyn claims the Russians are quietly hiring outsiders for a job too risky for their own crew.

Credibility 61

an overheard phone call

A cop's niece overheard that the feds are turning a made man in the Colombians' Bronx operation, and the cartel is offering money for his name.

Credibility 52

street informant

A shipment of unmarked rifles meant for the Sinaloa cell in Corona was apparently rerouted, and several syndicates are quietly hunting for it.

Begin

Start a life inside Alternate New York, 1995.

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