World premise
A playable world seed with consequences.
It is March 1793 in London. Britain has just gone to war with revolutionary France, and the city is filled with suspicion, soaring prices, and restless crowds. You are one of the many trying to survive in a dense urban quarter where every day is a struggle for work, food, and a place to sleep.
Rising hardship is tightening daily margins across London.
Local survival pressures are reshaping who can take risks and who cannot.
Authority, rumor, and household expectation are all moving faster than comfort allows.
Most openings depend on local trust, timing, and somebody else's favor.