Community world · The New Commonwealth · 2288

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The Commonwealth Restored, 2288

Anthros, ARs, and the General's Peace

Months after the Institute's fall, the Minutemen dominate from Cape Cod to Bar Harbor with Fort Hagen's armory. In this era of reconstruction, Enclave experiments like the sentient Deathclaws emerge into a world of modern ballistics and complex loyalties.

Created by Bricen Parris

Runs

0

Likes

0

Locations

7

Characters

4

World premise

A playable world seed with consequences.

It is June 2288, and the Commonwealth breathes under a new, heavy peace. Months have passed since Nate Holloway—the Vault Dweller who emerged from Cryo to reclaim his legacy—led the Minutemen in the total destruction of the Institute. From the star-shaped bastion of The Castle to the fog-drenched docks of Bar Harbor and the neon-lit wastes of Nuka-World, the 'Minute to Midnight' philosophy has become the law of the land. The militia has evolved; fueled by the high-tech caches and logistical data seized from Fort Hagen, Minuteman Rangers now patrol in organized squads armed with M4A1s and FN FALs. However, the borders are porous. In the quiet corners of Northern Rhode Island and the irradiated depths of Enclave testing sites, new variables emerge—sentient, anthropomorphic experiments and drifters like Bonnie Borrow—who don’t quite fit into the General’s orderly map. Reconstruction is a grinding machine of scrap, radio checks, and the constant threat of overextension.

Rising hardship is tightening daily margins across the settlements from Concord to the Nuka-World transit lines.

A shipment of 1911 sidearms destined for the Castle has gone missing near the Rhode Island border.

Sentient Enclave experiments are being spotted more frequently, testing the limits of the General's inclusive peace.

Movement offers opportunity, but every outward step toward the outskirts of the map carries visible risk.

Map

Locations

authority

The Castle (Independence)

The fortified nerve center where Nate Holloway directs the reconstruction. The air hums with the high-gain signal of Radio Freedom, coordinating Rangers across the tri-state area.

military

Fort Hagen Outpost

Now the Commonwealth's primary arsenal; its deep vaults have been cracked to outfit Minuteman Rangers with M4A1s and FN FALs left behind by pre-war security.

settlement

Bonnie's Rhode Island Nest

A grease-stained sanctuary in the southern woods where Bonnie Borrow modifies 1911s and 2011s for those who prefer speed over military discipline.

market

Diamond City Market

The Great Green Jewel thrives as a hub for 'scrip' exchange, though the presence of elite militia sharpshooters on the stands keeps the local mob at bay.

communication

Point Alpha Watchtower

An essential relay on the edge of the Glowing Sea; its beacons guide provisioners and alert the Castle to any Enclave remnants or rogue experiments.

maritime

Bar Harbor Docks

The fog-shrouded northern frontier. High-tier weaponry is a must here, as Minuteman Rangers keep the Children of Atom in check while processing shipments of fish.

Power

Factions

political · influence 95

Minuteman Central Command

Led by the Legend Nate Holloway, they are the undisputed law, prioritizing long-range security and modern ballistics.

criminal · influence 25

The Borrow Drifters

A network of outlaws and mechanics lead by Bonnie, specializing in high-performance firearm tuning and escaping the draft.

social · influence 15

Enclave Bio-Experiments

Sentient Deathclaws and other anthropomorphic survivors of the Enclave’s fall seeking a non-hostile existence.

Pressure

Opening rumors

Credibility 74

market talk

People in The New Commonwealth say the cost of 5.56mm and .308 rounds is moving faster than official assurances.

Credibility 57

street gossip

Whispers say a Minuteman accounting sweep may land on the 'unofficial' settlements in Rhode Island first.

Credibility 42

travelers

Travelers near the border speak of a tall, scaled figure traveling with a woman in a pre-war getaway car, moving with purpose.

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