Community world · Korriban, Valley of the Dark Lords · 180

Korriban The Last Heir, 180

From ashes of the past, rise a new Sith Empire

In the midst of a galactic war, the last Sith noble families' refugee freighter is shot down over Korriban. Valakor Morvath, a hyper-muscular 10-foot-tall Sith Pureblood, emerges unscathed. All others perished, making him the sole heir. Scattered around him are his ancestral Holocron, vast credits, and mysterious relics. The pirates who shot down the ship have left, believing it completely destroyed, so the crash site is undisturbed. In secrecy, he must scavenge these treasures, delve into tombs, learn dark side knowledge, forge a red lightsaber, and build a new Sith Empire. He starts at the crash site, clutching his massive vibro-greatsword.

Created by Ironclad

Korriban The Last Heir, 180 uploaded cover

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Locations

5

Characters

4

World premise

A playable world seed with consequences.

The burning wreckage of a massive refugee freighter lies scattered across the red sands of Korriban. Amid the twisted metal and acrid smoke, a 10-foot-tall Sith Pureblood rises, unharmed, his massive vibro-greatsword still clutched in his hands. He is Valakor Morvath, the sole survivor—the last heir of the ancient Sith nobility. Around him lie the remains of his kin and the treasures of extinct families: an ancestral Holocron, vast credit reserves, and unknown relics. The pirates who shot down the ship have departed, believing the wreck complete, leaving the crash site undisturbed. In this desolate Valley of the Dark Lords, Valakor must scavenge these spoils, delve into forbidden tombs, learn the dark side's secrets, and forge a new Sith Empire from the ashes—all while the galaxy believes his kind is extinct.

The crash site must be quickly scavenged before other scavengers or Republic patrols discover it.

Find a secure hideout in the valley's tombs or caves to store treasures and plan in secret.

Explore the nearby tombs for dark side knowledge and tools to forge a new weapon.

Avoid or mislead any Republic forces that approach the valley, maintaining the Sith's hidden existence.

Map

Locations

wreck

Crash Wreckage

The burning remains of the freighter, scattered with valuables and danger.

tomb

Tomb of Marka Ragnos

The massive tomb of a legendary Sith Lord, full of traps, puzzles, and dark side power.

camp

Scavenger's Camp

A temporary settlement of tomb raiders and pirates, full of trade and conflict.

passage

Valley Entrance

The main pass into the Valley of the Dark Lords, watched by old sentinels.

ruins

Sith Academy Ruins

The crumbling remains of the ancient Sith academy, holding hidden knowledge.

Power

Factions

political · influence 40

Republic Recon Force

A small Republic patrol investigating Separatist and pirate activity, unaware the pirates have left.

social · influence 45

Tomb Raiders Crew

Independent scavengers and explorers competing for the valley's treasures, now without pirate interference.

Pressure

Opening rumors

Credibility 80

old scavenger's whisper

The pirates who downed the freighter left in haste, believing all wealth destroyed; the crash site may still hold invaluable Sith artifacts.

Credibility 60

superstitious local

The Tomb of Marka Ragnos has shown signs of recent activity—strange lights and sounds emanate from within.

Credibility 55

smuggler's rumor

A Republic recon force has been spotted near the valley entrance, possibly searching for the crashed ship.

Begin

Start a life inside Korriban The Last Heir, 180.