Community world · The Walled Expanse · 2049

Run of the Week

Prison State

Survival, spectacle, and faction rule behind the walls of America’s Prison State.

A vast walled-off territory in the United States has replaced conventional imprisonment for the country’s most dangerous, unwanted, and politically inconvenient people. Life inside is filmed, monetized, and manipulated by outside viewers who sponsor inmates with loot drops, supplies, weapons, medicine, tools, or cruel surprises. The result is a harsh survival society where towns, gangs, outcasts, smugglers, and wandering predators compete for food, security, reputation, and a nearly mythical chance at rehabilitation.

Created by Julius Kurlavicius

Runs

0

Likes

0

Locations

9

Characters

8

World premise

A playable world seed with consequences.

The walls have stood for decades, and most people inside no longer remember what ordinary law felt like. Towns survive by trade, tribute, fear, and compromise. Camera drones hum invisibly above the trees. Loot boxes fall from the sky and turn hungry strangers into armies overnight. Every five years, the gates open somewhere for five minutes, offering a narrow path to official rehabilitation, though no one knows the exact logic behind who gets out. Some believe it is random. Others believe it is a test.

Several Bone Gap residents have vanished, loot drops are landing suspiciously close to the Deepwood Five's hideout, and broadcasters are beginning to investigate. Meanwhile, Christian believes he has found a clue to the next gate

Queens keeps attracting workers despite disappearances, and rumors claim Stephen Nashville is building something beneath the city while El Padre quietly watches.

Map

Locations

Town

Bone Gap

A rough settlement near the forest edge where frightened townsfolk trade food, tools, gossip, and suspicion. The missing dead and strange nearby drops have made everyone nervous.

Faction Stronghold

Loan Oak Church

The old church where El Padre began his prison-state empire. It now functions as capital, shrine, court, warehouse, narcotics distribution point, and symbolic heart of the Loan Oak Family.

Market

Red Market

A dangerous trade hub where food, stolen gear, narcotics, ammunition, medicine, and sponsor goods are sold under Loan Oak supervision.

Industrial Ruin

Scrap Barrens

Acres of broken machinery, stripped vehicles, metal shells, and hidden caches. Valuable parts can be found here, along with desperate people.

Town

Burnt Ranger Station

A ruined pre-Wall station that has became a town of mostly scavengers and hunters.

Route

Dry Canal

An old canal bed used for concealed movement between Loan Oak territory, raider routes, and market districts.

Power

Factions

Criminal Faction · influence 84

Loan Oak Family

The most powerful faction in the region, led by Joaquín Rubén Oseguera Mantequilla, known as El Padre. They rule through narcotics, religious symbolism, debt, fear, and loyalty.

Mobile Raider Band · influence 52

Erie Raiders

A moving force of about 40 people led by Louis Carlyle, known as the Viking. They raid, poach, disappear, and strike at Loan Oak interests whenever possible.

Arms Trade Network · influence 51

Temple Arms Network

Tommy Temple’s weapon business, built from one legendary loot drop and expanded through repairs, resale, hired specialists, and careful neutrality.

Hidden Survivor Group · influence 6

Deepwood Five

Harvey, Jason, Thomas, Tina, and Lillian. They survive in the woods through hunting, theft, secrecy, and discipline, but Jason’s killings have put them in danger

Commercial Faction · influence 68

Nashville Men

Unlike most factions, the Nashville Men are not conquerors, but the employers. They are building roads, repairing structures, transporting cargo, guarding caravans, clearing ruins, surveying wilderness, recovering risky or lost drops etc. The Nashville Men are often hiring and they pay well. Too well... There is just one problem - a disturbing number never return.

Pressure

Opening rumors

Credibility 53

Bone Gap gossip

"A cousin of mine worked a Nashville contract last year. Came back rich. Wouldn't talk about where he went. Wouldn't talk about what he built. Just sat staring at walls for a month. Then Nashville men came one night and he left with them. Never saw him again."

Credibility 58

Bone Gap gossip

The woods near Bone Gap are cursed. Three hunters went in few weeks ago and never came back. Then a loot drop landed in the same forest. Two days later another drop landed even closer. Something important is hiding out there

Begin

Start a life inside Prison State.

More worlds to play

The North Philadelphia, 2005

Spring 2005 in North Philly finds a neighborhood trapped in the 'War on Drugs' era. As school budgets are slashed and the police employ aggressive zero-tolerance tactics, the open-air markets of the Badlands offer the only path to mobility. The protagonist, a student at Stovall Secondary, must navigate the crumbling infrastructure of the city and the absolute laws of the street where institutional failure is the only thing guaranteed.

In the world of, 1820

In the world of Star Wars, during the time period of episodes 4, 5 and 6, the Empire is the dominant force, with the Rebel Alliance small in numbers but still fighting back. The player is a Force-sensitive individual discovered by the Empire and now on the run. The player is NOT part of the Rebel Alliance nor the Empire; he is an outcast who can forge his own path. Darth Vader and Emperor Palpatine are still alive, and the Death Star 1 has just been blown up. The galaxy is in turmoil, and the player must survive against Imperial hunters, exploit opportunities, and avoid being drawn into the conflict.

250 p n e, 250

250 BC. You are Antiochus II, king of the Seleucid Empire. The empire is strained by war, revolt, and betrayal. Your court is treacherous, your treasury depleted, and your health uncertain. Can you hold the throne?

The Dead are Walking, 2010

A realistic zombie outbreak scenario set in Georgia where the social fabric has disintegrated into predatory chaos. As a necro-pathogen reanimates the hungry dead, the living have retreated into a brutal, patriarchal tribalism where war, exploitation, and systemic violence are daily survival strategies.

The Bewitched Hamlet of, 1348

Oakhaven is a gilded cage where 14th-century survival is sabotaged by a Witch’s fetishistic whims. She maintains total rule by magically rewriting the bodies and minds of the populace into short, ditzy, and weak 'pet' versions of themselves. Farmers become udder-burdened 'cow-girls,' warriors become helpless 'dolls,' and the town’s infrastructure collapses as the inhabitants lose the strength and wit to maintain it. Newcomers are trapped instantly, destined to become the next themed experiment in the Witch’s living dollhouse.

The Fourth Reich, 2025

The world if the allies lost ww2 and the Fourth Reich Began, now in 2025. A modernized fascist dystopia with advanced surveillance, rationing, and repression.