World premise
A playable world seed with consequences.
Paris in the high belle epoqué, where political maneuvering and daily survival are one and the same. The opening weeks begin in a dense urban quarter shaped by faction, patronage, and enforcement, where the player starts with little certainty and immediate social pressure.
Rising hardship is tightening daily margins across Paris.
Political rivalries are reshaping who can take risks and who cannot.
Authority, rumor, and household expectation are all moving faster than comfort allows.
Most openings depend on local trust, timing, and somebody else's favor.